Hi, I am Tiffany!

I am a design thinker, UX advocate,
illustrator and creative problem solver.


Mobile Application


HanaHaus is a shared workspace for entrepreneurs, artists, designers, thinkers, students, and writers. The reservation process was not intuitive for frequent users. I pitched a mobile app with a focus on the reservation system to facilitate the reservation process for frequent users. I conducted a competitive analysis, heuristic evaluations, and usability tests to help guide my decisions when it came to the design of the HanaHaus mobile app.

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CrossFit Volition

CrossFit Volition is a fitness organization who needed to redesign their website to increase conversion rate. After a heuristic analysis of the existing website, multiple usability issues were discovered. I proceeded to redesign the website after conducting fieldsite observations, interviews, qualitative and quantitative usability tests.


Mobile app


Vault is a closet cataloguing mobile application that helps users plan outfits for everyday of the week. Surveys have shown that 49% of females reported feeling self-conscious about repeating outfits at work. Studies have also shown that dressing professionally increases abstract thinking and influences cognition broadly. Vault hopes to not only reduce the stress users feel when planning their looks but also hopes to be a part of making users feel great about themselves.


AR Mobile App

Artifact Quest

Artifact Quest is an augmented reality game that allows children and young teens to hunt for interactive artifacts at museums. Growing up, I loved visiting museums, however retaining the information I learned from my visit was difficult to do. The goal of Artifact Quest is to add an interactive learning feature for art museums to increase engagement and memory retention.

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